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  <title>game_state= (Engine::Game)</title>
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  <pre><span class="ruby-comment cmt"># File engine/game.rb, line 57</span>
    <span class="ruby-keyword kw">def</span> <span class="ruby-constant">Game</span>.<span class="ruby-identifier">game_state=</span>(<span class="ruby-identifier">st</span>)
      <span class="ruby-ivar">@@change_game_state</span> = <span class="ruby-identifier">st</span>.<span class="ruby-identifier">new</span>
      <span class="ruby-constant">Game</span>.<span class="ruby-identifier">fade_off</span>(<span class="ruby-constant">FadingTime</span>)
    <span class="ruby-keyword kw">end</span></pre>
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